![]() ![]() Kirk: No, but at the same time, games get cancelled, it happens. That’s not what fans were hoping for when they heard that EA would get this exclusive console licence to Star Wars. In the past six years, since EA has signed the deal with LucasArts, they’ve shipped two Star Wars games - Battlefront and Battlefront 2 - as well as a couple mobile games. Jason: Well, what’s wild is the context around Star Wars games. It does seem as though EA has had a hard time getting Star Wars games out. A game got cancelled, to me that’s not that wild. Kirk, what do you make of all this Star Wars news? I think it’s very early, they don’t even know what the direction’s gonna look like, for what it’s worth. ![]() So in some ways hearing that the game is going to be a smaller-ish game is good news to me, but it’d be neat if it could be something totally different. But yeah I think there are a lot of cool Star Wars stories out there, and I’m just kinda sad that the games tend to be these huge sprawling epics. Maddy: Briefly noting at you that they’re important and should be noted in an article about any Star Wars property. Jason: If by lecturing you mean a one-line note in an article. I was lecturing you today about how the cartoons are really good in Star Wars because they follow different kinds of characters. Maddy: I still think even that’d be better because it’d result in a bunch of different permutations and ideas of ways to do things in the Star Wars universe. So it’d be a 24-hour game jam except you have to wait two months to get every character change approved. Jason: If it were accurate, it’d be a game jam except everyone would have to go through LucasArts’ approval processes. That take had me really scratching my head and wondering what that would look like if that were even possible. I also saw some fun takes from friends of mine saying, “It’d be so great if there were a Star Wars game jam where everybody could make a Star Wars game, and there were a bunch of really small, fun indie Star Wars games,” because that’s something we really never get to see. ![]()
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